Transience

Transience is a quiet, meditative visual narrative about the persistent rhythm of leaving and returning. Black and white hand cut paper, drum leaf structure, 3.75 x 5.5 in, unique, 2012

Armistice Lunch

Metal and plastic lunch pail with weapons cut from seed paper, 4” x 4” x 4”, edition of 10, 2013

Armistice Lunch comments on the serious problem of world hunger. According to Eisenhower, increasing resources for weapons production means decreasing resources for healthy food production. Make lunch, not war!

Strictly Confidential

Set of four found poetry love poems from a private collection of family letters and diaries, pamphlet stitched ingres and vellum, 7 x 5 in, edition of five sets, 2013

Jeimuzu and the Sea-Glass: A Folk Tale

illustrated story with signatures sewn into a concertina spine, 6 x 8 1/2, edition of 30, 2013

Jeimuzu and the Sea-Glass: A Folk Tale is an original short story about an old man’s sea journey and his surprising discovery on a distant shore. I wrote Jeimuzu and the Sea-Glass: A Folk Tale in 2009; in this story, one of the main characters, the old man Jeimuzu, bears the spirit of my late father, who was a traveler, farmer, artist, and adventurer who moved from rural Appalachia to live and work in Japan for the last twenty-five years of his life. The primary purpose of this project lies in my curiosity about the connections between Appalachian and Japanese cultures; by researching the cultural and geographical similarities between these two locations, I hope to discover a deeper connection between my father and me. The story contains vivid descriptions of landscape, and I use these descriptions to draw parallels between the natural environment in which I grew up with my father, and the environment in which I came to know him later in life.

Remains

13 in x 11 in x 3.5 in, crucifix-shaped box with coffin plate, photos, camphor oil, wood bowl, silver half dollars, feather crown, salt, 2013

Remains is both a poem and an artist book structure. Based on traditional Appalachian superstitious beliefs about death and home burial practices, Remains explores the emotional and psychological borderland between life and afterlife, and how the living, or those who remain, use relics to commemorate the dead.

Zilla Tasted the Sky

tunnel book bound on one edge, 5 1/2 x 7, 2012

Zilla Tasted the Sky is a short illustrated story written in antimetabole, a rhetorical device: each sentence is followed by a mirror sentence in which the same words are rearranged to create a new grammatical sentence, and thus, a new possibility for interpretation. The antimetabole form creates tension between cause and effect, forcing readers to question the agency of the character Zilla as well as the agency of other elements of the story.

Selective Memory

clamshell box with game instruction sheet, journal, pen, square game tiles, 2012

Selective Memory proposes a new method of grieving by treating grief as a game that must be played. This work was designed as a closed-network mail art piece to be circulated among the artist’s family and friends, but could easily be adapted for other grieving communities. In Selective Memory, participants assume the roles of players in a game similar to the classic game Memory. As players progress through the game, they are asked to participate in their small community of fellow players by sharing knowledge and memories of a deceased loved one. The artist’s indirect role in the game is to facilitate a connection between her experiences with grief over her father’s death and the similar experiences of the players as they engage with the game pieces that bear their own likenesses or the likenesses of friends and family members who were present at his memorial service.

For the players, performing these acts of discovery and knowledge-making aids in recalling and processing a communal event that was experienced differently by each participant, and as a result, builds a shared experience. In addition, the winner of the game is granted the privilege of documenting his or her memories of the deceased in the notebook and passing the game along for other friends and family members to play. The notebook acts as a site on which to build a new collective ‘body’ to stand in memoriam for the one that has been lost.